Friday, 14 September 2012

Composing for Halo 4

Halo 4 promises to be one of the most exciting releases of 2012 as we finally get to play with one of xbox's greatest heros once again... Master Chief. With the story line aiming to piece together the work of 'Bungie', with a new direction into the "Reclaimer Trilogy".

With '343 Industries' taking control of the creation of the game instead of the incredible work made by 'Bungie', gamers are expecting a few shake ups. One of these will be an all new soundtrack through Neil Davidge, who has the ability to fuse together organic sounds such as a classical orchestra with computer generated sounds.



This clip gives an insight into the work of Neil Davidge and his team as they attempt to create groundbreaking sound for the up and coming release of Halo 4. At 2:06 the team involved in the composing start to explain some of the 'extended techniques' they used. For example, we see Neil Davidge using a bow on what looks to be the strings of a piano, as they strive for unique sounds to be integrated into their score.

What really stood out for me in this clip was a comment made from chief executive Darrell Alexander. He explains how there is anticipated excitement through fusing together "classical with the unexpected". I believe this to be a reference to the input of a mixture of digital sounds and the use of 'extended techniques' into the classical score.

It must be said that, a lot of gamers will be taking to their rooms to enjoy what will surely be an incredible story line and multiplayer experience! I myself can not wait for the release of this game and to get my ears on a score that promises to deliver!

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