Monday 28 October 2013

Manchester Game Jam (03/11/13)

Manchester Game Jam is an opportunity for game developers to gather and take part in a 'rapid fire' one day session of creating computer games. I have never attended an event like this before so I thought I would inquire.

After communicating with the organisers of Manchester Game Jam it became apparent that no audiogame developers have ever attended, which I found fairly understandable considering the limited number of professional audiogame developers out there. So as an aspiring audio-only games developer I thought I would take up the offer to attend the one day game jam on November 3rd. I will probably attempt to develop a small audio-only game that I have been mulling over in my head for some time, which touches on several areas of previous research and practice surrounding auditory dimensions and 'listen and find' systems. I will be using max/msp to develop the game, due to its extensive audio capabilities.

Due to the game being audio-only, I will have to prepare quite heavily for the session, as I will not be able to record any dialogue or location recordings during the session. However, to counter any issues regarding missing or requiring new sounds I will be running a DAW along side the actual game development software, which will be used to alter and/or combine sounds as well as a integrate any additional sounds gathered from a variety of online sound libraries.

One of the most exciting aspects of this event for me will be meeting a load of new people who share the same interest in making and playing games, along with the chance of hanging out with some audio guys/girls who I believe occasionally attend these game jam events!

I will probably post my thoughts on the event along with a standalone application of the game for download after the event.

http://madlab.org.uk/content/manchester-game-jam-nov-2013/